Introduction
- Introduction of the activity (15 minutes)
- making groups (15 minutes)
Execution
a. To each child is assigned a “student” of School X (the first school on a new planet) who has a particular problem that needs to be solved. We have the kids think about how their students are feeling by circling options from a list of words. They then share their students’ problems and feelings with the group.
b. “My student needs me to solve a __________ problem.” We give the kids a list of major social problems (transportation, education, energy, etc.) and then ask them to circle one or more social problems that apply to their character’s personal problem. They then complete the above statement.
c. Brainstorming on solution: We introduce these rules, paper, and markers and let the students go
d. Prototyping and testing solution: We ask the student to describe prototyping and we discuss the importance of the cycle of testing and iterating an idea. After everyone has an understanding of why this is important to the design process, we hand out clay or other materials and ask the kids to create a model of their favourite idea from the Ideate stage. As they build, the facilitators serve as “testers” by walking around the room and asking student group questions about their inventions.
Closure Discussion on the different phase of design thinking carried out